everis foundation has launched TechGame, a free online technology olympics for children with recommended ages between 7 and 10 years old, with the aim of reducing the digital gap, fostering digital skills and promoting environmental awareness.
The initiative, which has a national scope, will take place over several weeks and will include various activities that encourage computational thinking and bring children closer to programming and technology in a playful way.
In these olympics, participants will train with the objective of responding to the challenge proposed by everis foundation: to program the best video game, animation or story that makes visible and/or teaches how to solve an environmental problem through energy saving. Participation can be individual or in pairs and it is not necessary for children to have previous programming knowledge.
The initiative includes virtual training sessions focused on learning the Scratch programming language, as well as talks, workshops, question sessions, recommendations, tips, tricks and all the information necessary to build their proposal. The winner will receive an educational robot and an individual mentoring session with an expert in video games.
TechGame is aimed at reducing the digital gap, promoting digital skills, encouraging scientific and technological vocations, raising awareness about the care and conservation of natural resources and the environment, and bringing technology to children not only as consumers but also as creators.
- Registrations: those interested must register before May 23 at fundacioneveris.es.
- Training: from May 24 to June 4, training sessions led by everis foundation volunteers will be held, and on June 4, the projects will be delivered.
- Evaluation: between June 7 and 14, a team of experts will evaluate the projects and select the five finalists. All participants who have submitted their projects will receive a diploma and a temporary subscription to the Apprender educational content platform.
- Final and awards ceremony: On June 23rd, a virtual session will be held with the finalists who will present their projects with a 5-minute pitch. The winners will be chosen, we will talk to an expert in videogames and the prizes, medals and awards will be presented. In addition to the winner chosen by the jury, there will be a winner from the public who will also receive an educational robot as a prize.